How biocrates Generated 150 Leads at a Conference with PuzzleMe

When biocrates prepared to launch their new modular metabolomics kit at scientific conferences, their marketing team knew traditional booth tactics wouldn’t cut it. They needed something memorable, engaging, and authentically connected to their product story.

What they created was a puzzle competition that generated 150 qualified leads, brought attendees back to their booth multiple times throughout the event, and left conference-goers disappointed when they couldn’t all win.

About biocrates

biocrates develops quantitative metabolomics kits for research and clinical applications. Their latest product—a modular kit with different pieces that can be combined together—represented a significant launch requiring strong conference presence to reach their target audience of scientists and researchers.

The Challenge

Scientific conferences are competitive environments where dozens of companies vie for researchers’ attention. biocrates needed a booth experience that would:

  • Stand out in a crowded exhibition hall
  • Communicate the modular nature of their new kit
  • Engage time-strapped conference attendees quickly
  • Generate quality leads with contact information
  • Create memorable brand moments

Anna Shtulick, who works in marketing at biocrates, led the effort to develop a campaign concept that would resonate with their scientific audience while reflecting the innovation of the product itself.

The Solution: A Puzzle-Themed Campaign

The breakthrough came from the product itself. “It started with the fact that our new kit is modular—it has different pieces that you can stick together,” Anna explained.

“We wanted to build this campaign on a puzzle theme, which was natural since the kit is modular.”

The team conceived a two-part strategy:

The Physical Element

biocrates commissioned a custom 1,000-piece jigsaw puzzle measuring 50 by 70 centimeters. The puzzle image depicted all the metabolites their kit could measure, visualizing the complete metabolic pathway in one striking image. A completed version would serve as the booth’s centerpiece—an eye-catching display impossible to miss as attendees walked by.

The Digital Competition

Rather than simply giving away these expensive physical puzzles, Anna developed an innovative idea: create an online version of the same puzzle where conference attendees could compete to win the physical versions.

“I came up with the idea that it would be nice to kind of maximize the puzzle theme and do an online jigsaw puzzle for people to win the actual physical puzzle. That’s how this whole concept started.” – Anna Stuchlik, Biocrates

Finding the Right Platform

Anna searched for “online jigsaw puzzle providers” and found PuzzleMe among various free options. “We obviously can’t use [free websites] because we’re a company doing this for commercial purposes,” she noted. PuzzleMe offered the commercial licensing and professional features Biocrates needed.

Key features that made PuzzleMe the right fit:

  • Brand customization with corporate colors and logos
  • Built-in lead capture through name and email collection
  • Leaderboard functionality to drive competition
  • Customizable completion messages
  • Mobile-optimized experience
  • Easy setup without technical expertise required

“It was really easy to use, and the customer support was excellent. I loved how you could brand your puzzle,” Anna said. “We added our corporate colors to the background and customized the messages that people see when they pause and submit the puzzle with our logo and links.”

The Booth Experience

biocrates designed their booth around the puzzle concept:

Visual Centerpiece: The completed 1,000-piece physical puzzle displayed prominently, showcasing the metabolic pathways and serving as a conversation starter.

Clear Signage: Large QR codes with simple instructions on how to participate in the competition, along with information about prizes.

Active Engagement: Booth staff who actively explained the competition to passersby and encouraged participation.

Leaderboard Display: Current standings visible at the booth, creating excitement and encouraging repeat attempts.

The mechanics were intentionally simple: attendees scanned the QR code with their phones, completed the digital puzzle on their own devices, entered their name and email to submit their time, and competed for a spot on the leaderboard. The top five finishers would win physical puzzles.

Testing and Refinement

biocrates launched the puzzle competition at two conferences. The first served as a learning experience. “The first conference was less successful, but not due to the puzzle software—just the logistics behind it were quite difficult,” Anna explained.

They refined their approach for the second conference, and the results spoke for themselves.

The Results

At the second conference, the puzzle competition exceeded expectations:

Lead Generation

  • 150 qualified leads captured with names and emails
  • Leads were engaged prospects who voluntarily provided information
  • Natural lead capture that felt like part of the experience, not a transaction

Engagement Metrics

“At the second conference, it went amazing. The engagement was huge. People loved the puzzle and actually came multiple times to check where they were on the leaderboard.”

The leaderboard feature proved particularly effective, giving attendees a reason to return to the booth throughout the event. Each return visit created additional touchpoints with Biocrates’ team and reinforced brand awareness.

Unexpected Benefits

The competition provided value beyond lead generation. “Our booth staff highlighted that it was a fun way for people to have a short break between poster sessions and presentations—just one to two minutes of fun with our online puzzle,” Anna noted.

In the intense environment of a scientific conference, the puzzle became a welcome microbreak for attendees. Rather than feeling like just another marketing tactic, it offered genuine value.

The demand was so strong that attendees “were sad that only five people were able to win a puzzle,” according to Anna—a remarkable indication of emotional investment in a booth activity.

What Made It Work

Several factors contributed to the campaign’s success:

Authentic Brand Connection: The puzzle theme directly connected to the modular product, creating coherent brand storytelling rather than arbitrary gamification.

Mobile-First Design: Using attendees’ own phones eliminated equipment bottlenecks. With only one tablet available, the QR code approach meant unlimited simultaneous participation.

Low Time Investment: Completing the puzzle took one to two minutes—perfect for busy conference attendees moving between sessions.

Competitive Element: The leaderboard transformed a simple activity into a competition, driving engagement and repeat participation.

Valuable Prizes: The physical puzzles were desirable items that attendees genuinely wanted to win, not throwaway swag.

Staff Activation: Booth staff actively promoted the competition rather than relying solely on signage, dramatically increasing participation.

Moving Forward

The success has made puzzle competitions a core part of Biocrates’ event strategy. “We’re planning to do more puzzle competitions in autumn at several events,” Anna confirmed. The company continues working with the PuzzleMe team to refine and expand the program.

Key Takeaways

Biocrates’ puzzle competition demonstrates how digital tools can transform traditional booth marketing when thoughtfully implemented:

  • 150 qualified leads from a single conference activation
  • Multiple booth visits per attendee throughout the event
  • Positive brand associations through enjoyable experiences
  • Clear connection between campaign creative and product attributes
  • Scalable approach that can be replicated at future events

For companies seeking innovative booth marketing approaches, the biocrates case proves that gamification—when authentically connected to brand story and executed with the right tools—can deliver measurable results while creating genuinely engaging attendee experiences.

Natan Last Documents the Past, Present and Future of Crosswords

We sat down with Natan Last, a prolific crossword constructor whose puzzles have appeared in major outlets like The New York Times and The New Yorker. Last, who has been constructing crosswords for over half his life, shares insights into his creative process, the evolving landscape of the crossword world, and snippets from his upcoming book, Across the Universe: The Past, Present, and Future of the Crossword Puzzle.

How did you first get into crosswords? What was your journey like 

I started as a high-school student as a solver. It started in AP U.S. History class. We’d have a free period afterward, and a few of us would sit together and solve The New York Times crossword. It was fun to see the collectivization of our knowledge. We couldn’t do it without sharing what we knew. I’ve also always been a doodler; I loved making mazes on graph paper in chemistry class. My dad’s a middle school math teacher, so graph paper was always around. So, boxy things came naturally.

The real spark ignited in high school when I was a tour guide at the Brooklyn Aquarium. You had to pick an animal to specialize in. All my friends picked the walrus, and I picked the seahorse. The seahorse class was like 20 minutes, not a lot of seahorse facts. So, I started doodling a rudimentary crossword and was hooked. It felt like drawing with words. Soon after, I downloaded Crossword Compiler and, as a sophomore, made a few rudimentary grids. I wrote a cover letter with my dad’s help and mailed them to Will Shortz. He accepted the second puzzle I ever sent and asked how old I was. To his credit, he was really interested in developing younger constructors. He encouraged me, complimented my clue writing, and suggested I go to the ACPT, which happened to move to Brooklyn where I’m from. Getting to meet all my heroes was great. I got hooked at that point.

When people solve your crosswords, what do you want them to feel?

I want them to feel pleasantly challenged. I want them to feel like the world is full of really different and interesting things. Especially for themeless puzzles, as I talk about in my book, they feel like mixtapes. I want a solver to feel the way I want a crush to feel when I send them a playlist of all my favorite songs, that these things cohere, they’re all interesting, but they’re all different. I want that sense that someone has curated an experience for them.

“I want [solvers] to feel pleasantly challenged. I want them to feel like the world is full of really different and interesting things.”

Q: Do you feel your personal voice or interests come through in your puzzles?

Definitely. I think I have a distinct voice. I’ve been writing puzzles for more than half my life, so my own tastes have changed. In high school, I was thrilled to put Simpsons characters in. Now, I think I have a clever clue writing style, but in terms of proper nouns, I’m very internationalist because of my work in immigration. I’m interested in words from different cultures and in singers, politicians, and novelists from different countries. That’s a big marker of my puzzles.

What advice do you have for new constructors?

It can be useful to mimic your masters at the beginning. I loved Elizabeth Gorski’s puzzles and Brendan Quigley’s themeless grids, and I tried to make puzzles that looked like theirs in grid shape and mimic their clue writing style – Brendan’s irreverent but clever style, and Frank Longo’s devilishly hard clues. Imitation is the highest form of flattery here; you learn a lot about the form by copying the masters.

“Imitation is the highest form of flattery here; you learn a lot about the form by copying the masters.”

Finding an actual mentor is also huge. The puzzle world is teeming with new and veteran constructors, so it’s easier than ever to find someone to shepherd you through the early process. This is probably more useful than ever because when I started, The New York Times was basically the only game in town. Now, my advice for young constructors is that figuring out where you want to send your stuff is just as important as what the stuff actually is. There’s a proliferation of outlets—blogs, Muse Labs for hosting your own puzzles. So, having a conversation with yourself and the crossword community about where your puzzles should go is a real help.

Is there enough stylistic diversity across different publications now when it comes to crosswords?

Absolutely, 100%. Now that I construct so many themeless puzzles for The New Yorker, I’ve had puzzles rejected by The New York Times where they explicitly say, “This feels more like a New Yorker puzzle. It’s more literary, maybe hipper in some ways.” Just like submitting to a poetry journal or news magazine, you want to read their stuff to get a sense of what they like. It’s the same with puzzles; you really want to solve a bunch to know the stable identity and voice of a given outlet.

How do your diverse interests, like poetry and policy advocacy, show up in your crosswords?

Cameron Austin Collins always says a good puzzle should feel like a full meal, with sides and mains and diverse cuisine. For me, a typical New Yorker puzzle might have a lot of poetic and literary references, but also references to heads of state in South Africa, or I’m more likely to put in DACA as a four-letter answer than some other constructors. That stuff inevitably creeps in because it’s part of who I am.

The part of my brain that loves crosswords is not entirely similar to the part that loves immigration advocacy, but there’s overlap in broad terms like problem-solving and a combination of rhetorical and mathematical thinking. They scratch similar itches, but what I’ve found is that working in advocacy for over 10 years has actually enabled puzzles to feel more like an art and stay in that art part of my world, the way poetry does. I don’t feel as much pressure for it to be more than that; it can feel like pure pleasure.

What are your thoughts on the place of politics within crosswords? Should puzzles be timeless or reflect current political inclinations?

It depends on how often the venue comes out. I loved Brendan Quigley’s early blog puzzles. I remember the day Sonia Sotomayor was confirmed to the Supreme Court, and the next morning, Brendan had a crossword with Sotomayor as an answer. He wasn’t just discussing current events; he was codifying it immediately in the crossword.

Every puzzle has its politics one way or another. I think there’s room for venues that are really responsive to current events and are upfront about that fact, just as there’s room for places that want to be timeless. Of course, puzzles will still include things like EDM for a long time, and hopefully, a brutal dictator isn’t as timeless as we’d want. I think using the puzzle as a spotlight for a constructor’s particular politics makes total sense because you’d get a different politics on a Monday from one constructor than on a Tuesday from another. I’m totally fine with that diversity of voice. It’s important to acknowledge that no puzzle truly avoids this question; it’s about looking at it head-on and honoring the constructor’s voice.

Every puzzle has its politics one way or another. I think there’s room for venues that are really responsive to current events and are upfront about that fact, just as there’s room for places that want to be timeless.”

Can you give us a teaser from your upcoming book about the history of crosswords?

I’m still so fascinated by the crossword craze of the 1920s, peaking in 1924 and 1925. There are images of crossword-print dresses, women wearing crossword stockings, and songs like “Crossword Mama, You Puzzle Me.” The crossword truly took the world by storm because, after World War I and the transition to an industrial economy, Americans had leisure time for the first time ever. They started playing games and holding crazy competitions like flagpole sitting and Mahjong. That energy is really exciting.

Another thing people can look forward to is how more stoic or conservative voices reacted. The New York Times in 1925 published a piece called “A Familiar Form of Madness,” decrying the crossword and saying, “Last year it was Mahjong. This year it’s crosswords. What will the kids think of next?” In fact, The Times refused to add a puzzle until World War II, until Pearl Harbor. So, people can look forward to that battle and how The Times has changed throughout its history—from decrying the crossword as a children’s game to seeing it as useful in World War II as a balm for people on the home front, all the way up to now, where games are such a fundamental part of The Times’ business model that people in the news desk joke that The New York Times is a gaming company with adjuncts. That evolution is particularly fascinating.

In tracing the history of leisure, do you draw parallels to today’s “distraction economy”?

Definitely, I think about it a lot. The fourth chapter of my book is a big politics chapter, tracing the puzzle’s role from being seen as a “bad distraction” in the ’20s and ’30s to a “useful distraction,” all the way to COVID, when puzzles became this thing we could all do to distract ourselves from a world-historic tragedy.

Crosswords, in particular, want to have it both ways. They feel like intellectual labor—answering trivia, writing—but ultimately, it is a frivolous game. Crosswords embody this contradiction as a distraction. If you see someone solving a New York Times crossword on their phone, it doesn’t feel the same as them playing Angry Birds or scrolling Instagram. But, as I write, over the past five to ten years, The Times‘ games team has become such an important source of revenue, almost a tech startup within this big institution. So, there’s a dark side: the same behavioral science instincts that make Instagram addictive recur in designing these games; we want people to be engaged.

At the same time, I write about how the puzzle can take us out of everyday distraction and connect us to our past. The Times used to have something called “Solver Stories,” which were beautiful. For instance, a woman cleaning up her recently deceased father’s papers found partially solved Sunday crosswords and finished them, sometimes even correcting his answers. Rather than being distracted from his death, she was able to pay attention to the things he was good at, like his knowledge of mythology. So, there are ways in which the puzzle brings us together. It’s a deep subject, and it’s hard to talk about because I’d like to use my phone less and be less distracted. Crosswords are yet another thing I can distract myself with and convince myself it’s a good kind of distraction. In some ways, it is.

How has software influenced your construction process? Are you a purist, or do you use tools that make crossword construction easier?

I definitely started on graph paper and pencil. There’s a part of me that believes starting on paper taught me a lot about the statistical structure of English words and where consonants tend to be. Placing black squares, which isn’t an automatable process, is something you learn a lot by starting on paper or with software.

So, I’m not a purist, but there are moments where the software can make the job seem too easy, especially from a fill perspective. There’s almost a slow food movement among some constructors who grew up on software; they’ll turn the software off for a challenging corner and try to fill it themselves to truly feel like they’re choosing every word. I use Crossfire and Ingrid. I don’t use any AI for construction; I don’t think it would be very good for many processes. I admire people like software engineers or scientists who create themes that an AI could never come up with. If I want to find all words that remain words if I add an “A,” writing a little script is fun and useful for seeing the full sweep. So that works in a complementary way. I also enjoy puzzles that an AI could never have come up with or software never could have helped with. It’s definitely both; I’m not a purist, but I’m also not a futurist. I think we’re in a nice middle ground.

And that’s to say nothing of distribution tools like Muse Labs. When people could embed puzzles on their own blogs, that really changed the game. I love how technology has made distributing puzzles easier and more widespread. I use it as an ambivalent tool in my own process.

How has your experience been with PuzzleMe?

I like it; I think it looks really good. It’s a good service to have a single, standardized way to display these things. One of the things I like most about it is that it enables all these blogs, which is huge. Also, the balance you strike between customizability and standardization is hard to achieve, but you do it well. I think about Margaret Farrar, who joined The New York World and realized the puzzle was chaotic. She standardized things, which enabled a lot of innovation. It’s like a poetic constraint: once you have the rule, you can innovate on top of it. PuzzleMe is similar; this standard way to display puzzles has allowed people to do weirder things because they have this base. That’s really nice.

What are your thoughts on the evolution of PuzzleMe?

It’s cool that you guys are a born international, born global company. I get asked all the time if there are crosswords in other languages, and thanks to you, there can be many more, which is awesome.

When and where can people buy your book?

The book comes out in November. Pushing pre-orders really helps authors because they signal to bookstores that there’s a lot of excitement. 

Is there anything else you’d like to share that we haven’t covered?

One thing I’ll say about the structure of the book is that the crossword world brings together people with really disparate interests. If you’re a computer or math head, you can think of the puzzle as a computational linguistic form. If you’re an arts or literary person, the puzzle is a curatorial object, and people use it to bring attention to aspects of culture they like. And if you’re a political animal, there are the ways the puzzle itself has politics, and then there are the interesting stories, like Mangesh’s or the World War II stories, about how the puzzle has shaped other people’s politics and political lives. So, the book covers those three sections: technology, art, and politics. What I love about puzzles is how vibrantly the community takes up each of those different causes.

How To Use Games as a Student Newspaper

Student newspapers are often understaffed and overworked, covering a a variety of news beats related to student lives. This workload makes it difficult for writers and editors to consistently produce content like a professional news agency and gain popularity. Furthermore, failure to have time-sensitive stories within a certain timeframe may also lead to loss of relevance amongst students.

Games for student newspapers can significantly increase the retention rate and time spend by audience on a news website. One can foster a stronger connection with the student audience of the institution by incorporating university-themed games and puzzles into their student newspaper websites.

Key Benefits of Inculcating Games Into Student Newspapers

  1. Audience Interests: Tracking engagement metrics on these games provide valuable insights on students preferences and interests.
  2. Increases Website Traffic: Puzzles encourage game-driven audience to frequently visit the news website potentially increasing news article traffic through additional site exploration by students.
  3. Enhances Connection: Daily/Weekly puzzles like crosswords and jigsaws help readers develop a personalized connection with the newspaper wherein they are incentivized to revisit the website again.

How The Harvard Crimson Used Crossword for Student Engagement

The Harvard Crimson Student Newspaper Crossword

The “Fifteen Minutes” section in The Harvard Crimson, the student newspaper of Harvard University used the PuzzleMe platform in 2023 to create crossword puzzles. They came up with nine crosswords that helped enhance viewership and awareness about student journalism in an innovative and entertaining way.

How The Hawkeye Uses Custom Wordle for Student Engagement

The Hawkeye Student Newspaper crossword

Mountlake Terrace High School’s student newspaper, The Hawkeye, uses custom Wordle puzzles (WordroW) to engage its student audience. These Puzzles serve are gateway for the students to explore the news website and develop media literacy, a vital skill in the digital age full of fake news.

How To Create Puzzles Easily

For student newspapers interested in creating puzzles and crosswords like The Harvard Crimson and The Hawkeye you can create a variety of different puzzles easily using PuzzleMe by Amuse Labs. It is a free puzzle maker that enables users to create games, embed them into their website & share it on the internet.

To get started with creating puzzles, go to the PuzzleMe creator and select the puzzle you want to create from the new game dashboard. Amuse Labs offers users tools to create 10 different puzzle based games. These include crosswords, sudoku, quiz, jigsaw, WordroW (custom wordle), word flower, and more. To ensure that you don’t lose progress on your puzzle, log in or sign up and link your account. This will also enable you to save the game and share its playable version with others.

5 Virtual Team Games To Bring Your Team Closer

Nearly half of all remote workers surveyed by Slack said that working remotely affected their sense of belonging negatively. While remote work has its pros, a big con can be the lack of camaraderie and team-spirit.

This is where virtual team games enter the picture. Teams that play together stick together. Here’s a complete guide to hosting a virtual team games event at your workplace.

General Guidelines for Virtual Team Games

From our own experiments with virtual team-building activities, here’s what we’ve learned:

  • Break the group up: To host a team game with 10 or more people, break the group up into teams of two or three. This helps team members collaborate and get to know each other. Bonus points if you keep the teams cross-functional so that people from different departments interact with each other.
  • Have a scoring system: Keeping score is a great way to engage your employees and make sure they give their best in the competition. Virtual team games with scoring can be more fun and inspire some healthy competition.

5 Ideas for Virtual Team Games

1. Know Your Colleague Quiz

A “Know Your Colleague Quiz” is an excellent way to break the ice and help team members learn more about each other. Create a quiz with fun and interesting questions about each team member’s hobbies, interests, and unique facts. Use PuzzleMe to host the quiz online, and add more details about each employee as an explanation. This game encourages interaction and helps build a stronger sense of community within the team.

2. Multiplayer Crosswords

Multiplayer crosswords are a fantastic way to promote teamwork and problem-solving skills. PuzzleMe allows you to create custom crosswords that up to four team members can solve together in real-time. Consider incorporating clues related to your industry or company culture to make it more relevant and engaging. This game not only challenges participants intellectually but also fosters collaboration as they work together to complete the puzzle.

3. Word Search with Company Lingo

A word search featuring company-specific terminology can be both fun and educational. Create a word search puzzle that includes key terms and phrases related to your company’s products, services, or internal jargon. Platforms like PuzzleMe make it easy to design and share these puzzles with your team. This activity helps reinforce company knowledge while providing a light-hearted break from daily tasks.

4. Sudoku Competition

For a more competitive and mentally stimulating game, consider organizing a Sudoku competition. Sudoku puzzles are great for enhancing logical thinking and concentration. With PuzzleMe, up to four players can solve sudokus together in a team. Offer small prizes or recognition for the top performers to add an extra layer of motivation and excitement.

5. Multiplayer Jigsaws

Multiplayer jigsaws are perfect for encouraging teamwork and communication. Create an online jigsaw with a picture of your team, and have team members work together to assemble it. This game can be particularly effective for team-building, as it requires participants to coordinate their efforts and strategize together. PuzzleMe offers various multiplayer options that can be easily integrated into your virtual team activities.

Educational Games for Students: 5 Ideas for Your Next Class

A lightbulb illustrating games for students

Integrating educational games into the classroom is a proven way to engage students, foster collaboration, and enhance learning. Educational games for students can transform the experience, making lessons more dynamic and enjoyable. Here are five creative ideas for using games like crosswords, jigsaws, word searches, and Wordle in your classroom.

1. Crosswords for Language Learning

A crossword puzzle created for language learning, with pictures, clues in Spanish and answers in EnglishCrosswords are excellent tools for enhancing language skills. With PuzzleMe, educators can create customized crossword puzzles in different languages, catering to the specific vocabulary and grammar needs of their students. For instance, you can design a crossword in Spanish, French, or any other language you’re teaching, incorporating words relevant to the current lesson. This not only aids in vocabulary retention but also makes language learning interactive and fun.

2. Jigsaws of Maps and Graphs

Jigsaw puzzles can be used to teach various subjects by incorporating educational content such as maps and graphs. Imagine a jigsaw of the periodic table, where students piece together elements while learning their symbols and properties. Similarly, geography lessons can be enhanced with jigsaw puzzles of world maps or specific regions, helping students visualize and memorize geographical locations more effectively.

3. Word Search with Images

Word searches are a fantastic way to reinforce vocabulary and spelling, especially for younger students. To add an extra layer of engagement, create word searches with accompanying images. For example, a word search featuring images of fruits where students have to find and identify the names of the fruits hidden in the grid. This visual association aids in memory retention and makes the activity more interactive.

4. Collaborative Wordle-style Games

Wordle, the popular word puzzle game, can be adapted for collaborative classroom play. In this version, the entire class works together to guess the word. Students can take turns suggesting letters or words, fostering teamwork and collective problem-solving skills. This collaborative approach makes the game more inclusive and enhances students’ critical thinking and vocabulary.

You can create a custom Wordle with PuzzleMe to make the answer personalized to your classroom. See, for example, this video of a teacher playing Wordle with her students:

5. Classic Quizzes

Quizzes are a staple in education, but they can be made more engaging by incorporating multimedia elements. With tools like PuzzleMe, teachers can create quizzes that include text, images, and even audio or video clips. For instance, a history quiz might include audio snippets of famous speeches or video clips of historical events, making the learning experience more immersive and interactive.

Conclusion

Incorporating educational games into the classroom can significantly enhance the learning experience. Games like crosswords, jigsaws, word searches, and Wordle not only make lessons more engaging but also promote critical thinking, collaboration, and retention of information. With tools like PuzzleMe, creating customized, interactive puzzles is easier than ever, allowing educators to tailor games to their specific educational goals and the needs of their students. So, why not try out these ideas in your next class and see the difference they can make in student engagement and learning outcomes?

How to Use Games for Lead Generation

In 2024, traditional lead generation techniques are giving way to more dynamic, engaging strategies designed to pique interest and encourage interaction. With PuzzleMe, marketers can create customized puzzles that convert website visitors into leads.

  • Customized Engagement: Tailor puzzles such as crosswords, jigsaws, or word searches to reflect the specific interests of your target audience. This personalization enhances engagement by connecting on a level that resonates with users’ preferences.
  • Integrated Lead Capture: Utilize PuzzleMe to embed name and email forms within the puzzles. This setup not only entertains but also captures lead information efficiently, as users fill out the form to access the puzzle.
  • Incentives and Shareability: Offer incentives for puzzle completion and encourage sharing on social media. This not only increases participation rates but also extends your reach and potential for capturing more leads.

Using Crosswords to Attract Publishers

At Amuse Labs, we leveraged the engaging power of puzzles to enhance our lead generation strategy specifically aimed at the publishing industry. We introduced a ‘Media Industry Crossword’ on our webpage dedicated to publishers. This interactive puzzle was designed to appeal directly to professionals in the media sector, featuring clues and answers related to industry terminology, notable figures, and key events.

The integration of the crossword on our site was strategically implemented with a simple yet effective lead capture form. Participants were required to submit their email addresses to play, ensuring that we captured valuable information from a highly relevant audience. The response was overwhelmingly positive, with a significant number of visitors submitting their emails to engage with the game. This not only provided us with a direct channel to nurture leads but also enhanced user interaction, demonstrating the crossword’s effectiveness as a lead generation tool.

Games for Weddings: 5 Ideas for Wedding Games

Weddings are not just ceremonies and receptions anymore. They are platforms for memorable experiences, and one of the most delightful trends catching on is the use of games. Interactive games like crosswords, jigsaws, word searches, and even Wordle-inspired challenges can significantly enhance the wedding experience for guests and the couple alike. Here’s how you can seamlessly integrate these playful elements into your special day.

1. Custom Crosswords: Sharing Your Love Story

A custom crossword puzzle can be a fantastic way to share the love story between the couple with the wedding guests. Tailor clues to reference significant milestones, inside jokes, and cherished memories that the couple shares. These can be printed on the back of wedding programs or set on tables to encourage guests to collaborate and chat about how they fit into the couple’s story. This not only serves as an icebreaker but also personalizes the wedding in a unique way.

Here, for example, is a PuzzleMe crossword on Monica and Chandler’s wedding from the show F.R.I.E.N.D.S.

2. Jigsaw Puzzles: Piecing Together Memories

Create a custom jigsaw puzzle using a photo of the couple or a map of a meaningful location, such as where they met or where the proposal occurred. During the wedding, guests can work together to assemble the puzzle. This activity not only engages guests during downtime but also symbolizes the community’s role in supporting and building the couple’s relationship. Displaying the completed puzzle at the reception can add a personal touch to the décor.

3. Word Searches: Discover Hidden Gems

A word search game themed around the wedding can include words that are significant to the couple’s relationship, such as names of shared interests, favorite vacation spots, or important dates. Provide these at each guest’s place setting or in a communal area where guests can gather to solve them. This can spark conversations among guests and serve as a fun, quick activity to keep the energy lively.

4. Wedding Wordle: Guess the Key Word

Inspired by the popular game Wordle, set up a daily or weekly challenge in the lead-up to your wedding on your wedding website or social media. Choose words related to the wedding, such as the honeymoon destination, the bride’s and groom’s names, or the wedding theme. This not only builds anticipation but also keeps your guests engaged with your journey to the aisle.

Leveraging Games for Your Wedding

Games at weddings do more than just entertain; they create lasting memories and encourage interaction among guests. Companies like Amuse Labs offer tools like PuzzleMe, where anyone can create these games for free. Whether you’re crafting a crossword, designing a jigsaw, setting up a word search, or incorporating a digital Wordle game, these activities can be customized to reflect your personal love story and wedding theme.

By integrating these playful puzzles into your wedding day, you not only honor the traditional aspects of a wedding but also add a layer of engagement and fun that reflects the modern couple. Games are a beautiful metaphor for the puzzles of life that the couple will piece together, with each solution building a stronger bond. So why not make your wedding a little more playful? After all, the best parts of life are often filled with joy, laughter, and a bit of playful challenge.

How to Use Games for Alumni Engagement

As universities strive to maintain strong connections with their alumni, many are turning to creative strategies to foster continued engagement. The University of Toronto has found great success in this area by incorporating university-themed games and puzzles into their alumni communications.

The Power of Games for Alumni Engagement Games and interactive content have proven to be highly effective in keeping alumni interested and involved with their alma maters. Much like the example of Morning Brew’s newsletter puzzles, these activities transform routine communications into anticipated and eagerly awaited events.

The key benefits of using games for alumni engagement include:

  • Higher Open Rates: Exciting puzzles and trivia keep alumni looking forward to the next university newsletter or email, leading to consistently better open rates.
  • Increased Website Traffic: University-themed games encourage alumni to visit the institution’s website to participate, showcasing program offerings and news.
  • Deeper Connections: Interactive experiences transform passive readers into active participants, strengthening their bond with the university.
  • Audience Insights: Tracking engagement metrics on the games provides valuable data on alumni interests and preferences.

The University of Toronto Uses Crosswords for Alumni Engagement

The University of Toronto has found great success with one particular game-based engagement tactic – a university-themed crossword puzzle. Included periodically in their alumni newsletter, the crossword features clues related to campus history, notable alumni, and current events.

The crossword puzzles not only boost open rates for the university’s alumni communications but also drive traffic to the website as alumni visit to find solutions. For universities interested in replicating the University of Toronto’s success, tools like PuzzleMe offer a seamless solution for creating and embedding custom games.

With PuzzleMe, the University of Toronto was able to:

  • Choose a crossword format that aligned with their alumni engagement goals
  • Customize the clues and layout to feature university-specific content
  • Brand the puzzle to match the university’s visual identity
  • Embed the crossword directly on their alumni website for easy access

By providing a university-themed interactive experience, the University of Toronto has been able to keep its alumni community engaged, informed, and enthusiastically connected to their alma mater.

Incorporating games and puzzles into alumni communications is a highly effective strategy for universities looking to foster continued engagement. The University of Toronto’s success with a university-themed crossword puzzle demonstrates the power of interactive content in transforming routine outreach into an anticipated and rewarding experience for alumni. By leveraging tools like PuzzleMe, institutions can easily create custom games that strengthen alumni connections and provide valuable insights into their audience.

How to Add Games to Your Newsletter

In 2024, inboxes are flooded with emails, you can stand out with games for newsletters. Adding games to your emails not only differentiates your content but also fosters engagement, increases open rates, and encourages active participation.

Why Add Games to Newsletters

Here’s why adding games to newsletters is a great idea:

  • More Engagement
    Interactive puzzles and games turn readers from passive viewers into active participants. This engagement makes your brand memorable and keeps subscribers eager for your next newsletter.
  • Higher CTR
    Games and puzzles act as compelling CTAs, significantly boosting newsletter CTRs. They provide clear insights into audience preferences by driving interaction.
  • More Website Visits
    PuzzleMe’s interactive content encourages subscribers to visit your site for more, increasing traffic and showcasing your offerings, leading to longer engagement.
  • Better Open Rates
    Exciting puzzles and games in your newsletters transform them into highly anticipated events, leading to consistently better open rates and keeping readers waiting for your next campaign.

How Morning Brew Uses Games in its Newsletters

Morning Brew, a daily business news digest, provides a stellar example of games in newsletters done right. They have mastered the art of blending informative content with interactive elements to keep their readers engaged and entertained.

Morning Brew occasionally incorporates puzzles and brain teasers that align with their brand’s witty and intellectual persona. When asked about their puzzle strategy, this is what Mary Tobler, Morning Brew’s Puzzle Editor, had to say:

“Games and puzzles create a huge daily engagement for a large section of our audience… We consistently see high return on what we’re putting in puzzles and games.”

Morning Brew uses PuzzleMe to share games in its newsletters. Here’s how you can add games to your website, and then link them from your newsletters.

How to Add Games to Your Newsletter

For companies looking to emulate Morning Brew’s success, PuzzleMe offers a seamless solution. Here’s how you can create engaging games with PuzzleMe and share them with your newsletter subscribers:

Step 1: Choose Your Game Type

PuzzleMe offers a wide array of games, including crosswords, sudokus, jigsaws, word searches, and quizzes. Depending on your audience’s interests and your content theme, select a game that best fits your newsletter’s objectives.

Step 2: Customize Your Game

With PuzzleMe, customization is key. You can tailor your chosen game to match your brand’s look and feel, ensuring consistency across your communications. Customize the game’s difficulty, theme, and even include brand-specific questions or challenges to make the game uniquely yours.

Step 3: Embed the Game or Share a Link

Please note: It is not possible to embed games inside emails, as most mainstream email clients like Gmail and Outlook don’t support them.

Once your game is ready, PuzzleMe generates an embed code and a direct link, both of which can be used to share your game. You can choose to embed the game on your website or share the direct link to the game. Unfortunately, embedding games inside emails is not supported by mainstream email providers like Gmail and Outlook.

Step 4: Analyze and Optimize

After your newsletter is sent, track how your subscribers interact with the game. PuzzleMe provides analytics on engagement metrics, such as completion rates and time spent on the game. Use this data to refine your approach, selecting game types and themes that resonate most with your audience.

Final Thoughts

Incorporating games into newsletters is a creative and effective strategy to enhance engagement, increase open rates, and stand out in crowded inboxes. With tools like PuzzleMe, creating and embedding interactive games in your newsletters is easier than ever. By providing your subscribers with a unique and enjoyable experience, you can foster a deeper connection with your audience and build a loyal following. So why not take the leap and add a game to your next newsletter? Your subscribers will thank you for it.